CURRENT RELEASE PLANS

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Painshoter
Beiträge: 656
Registriert: April 30, 2014, 9:17 pm

CURRENT RELEASE PLANS

Beitrag von Painshoter »

Hier eine Übersicht was wir in Star Citizen dieses Jahr noch bekommen sollen:


SO, WHAT WILL GET BEFORE THE END OF THE YEAR?


- Social Module “Persistence” Update
  • Next major deliverable.
  • Better communication between web platform and game.
  • Objects in game able to retain state.
  • Shared hangars available
  • Casaba Outlet open in ArcCorp
  • Lots of visual upgrades to ArcCorp, especially storefronts.
  • Million Mile High Club accessible from hangar elevator for those who have them.
  • Dramatic improvement to chat system including ignore function, private messaging, and more robust UI.
  • Maximum player count to 40 per instance.
  • A lot of backend and behind the scenes improvements.
  • This update may be split into two because as soon as the code merge is complete they should be able to issue a significant update to Social module. May put this out right away and save any features not yet complete for a second update.
- Star Marine Initial Release
  • Gold Horizon map
  • Free Fight game mode
  • Objective-based game mode
  • This release will vastly improve character animations across the entirety of Star Citizen
- Arena Commander 2.0 Initial Release
  • Large World map
  • Retaliator and Constellation flyable
  • Multicrew ship battles!

- Social Module “Shops” Update

This update will follow the Persistence update.
Allow players to purchase goods from the stores in ArcCorp, such as clothing to allow players to begin customizing their characters.
Whole shopping experience will be fleshed out including augmented reality and mobiGlas interfaces and product delivery options.
Medical scanner and healing function in the hospital will be fleshed out.
Products/pricing/availability will be connected to the appropriate backend systems so that down the road various factors (player and NPC) can affect them.
A lot of work again with things that may not be seen by the player right away.
A few surprises might crop up in this release.


- Social Module “Subsumption” Update

Social module will be filled with intelligent NPCs going about their lives.
This update will add the second environment to Social module which will be the Levski landing zone on the asteroid Delamar in the system Nyx.


Der vollständige Artikel ist hier zu finden, lesen lohnt sich:
http://imperialnews.network/2015/09/sta ... ase-plans/
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